Latest Posts

Pixelorama v0.8 is out!

Pixelorama has been growing more and more. After v0.7 was released, we hit over 20k downloads on itch.io, and 1k stars on GitHub. We also got featured in Ask Gamedev’s Godot Engine Game Showcase 2020 video. You can see this awesome showcase here:

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Pixelorama v0.7 is out!

Art by Wishdream - winner of the first Pixelorama splash screen art contest!

This took a while. Four months have passed since v0.6, the world has changed drastically, and finally v0.7 is ready to be released. During this time however, one thing was increasing; The support we received from all of you. It fills our hearts with joy to see people being excited about Pixelorama, and to see you all make amazing drawings with it.

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Pixelorama v0.6 is out!

Artwork by Erevos

I have no words. The support we received for Pixelorama v0.5 was too much to handle! We were definitely not expecting so much people showing their genuine interest in our little software, and spreading the word! A lot of people joined our new Discord server, left their comments on Pixelorama’s itch.io page and opened issues on our GitHub repository. Gamefromscratch even made a video on Pixelorama!!! This was a massive boost to its popularity, and we’d like to thank them a lot for their awesome video! We’d also like to thank all those who donated through itch.io! Since so many people showed their interest in donating, we launched a Patreon, which can grant people some amazing rewards! You can see our quick announcement video here:

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Pixelorama v0.5 is out!

Major UI overhaul - at last! Artwork by Erevos

I have to say, this update was finished earlier than I expected. If you asked me some weeks ago about when v0.5 would be released, I’d say early 2020! Fortunately for all of us I was wrong, and it released just in time for something new that Orama is doing! What are we doing, you ask? I’ll let you know soon, so make sure to read this blog post until the end. But for now, the changelog:

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Pixelorama v0.4 is out!

These last days were surprisingly productive. The update would have rolled out sooner if I didn’t have such a hard time with Undo/Redo. The good news is that my team and I are working on something new, and I need your help! Read until the end to find out what it is! But, for now, v0.4 changelog:

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